7/21/2019 Starbound How Long Is A Day
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Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.
I’ve got a robot chicken in the shed that parps out batteries. Do you want to have a look? No, seriously, she’s next to the electrical sheep, and she’s a proper money maker. Every day I teleport down to my little farm, collect all the wheat and cotton and kiwi fruits that have grown overnight, and fill my pockets with double-As.
The penguins at the spaceport pay loads for batteries, you see. They love electrical wool, too, but it’s the metal chicken that’s allowed me to give my bipedal mech a better drill arm, as well as giving me the funds to buy a few bars of tungsten and add another wing to my starship. A wing that I’m planning to fill with chickens, of course.At launch, Starbound offered a huge web of possibilities, from humble farming to exploring the galaxy. In the two years since the 2D craft-’em-up’s official release – and a full five years after it first hit early access — developer Chucklefish has only added more, putting out three significant updates that have introduced beefy new features like the chance to terraform planets, to upgrade weapons, and — crucially — to go fishing.
The sheer amount of stuff you can do is staggering. It’s overwhelming at first, too.
In other craft-heavy games, I tend to set a specific item as a target, and build toward it, saving cash and hoarding materials in order to get there. I tried that with Starbound, but my plans to overhaul my starter mech and launch my own space station (both features introduced in the most recent 1.3 update) felt impossibly far off. I didn’t have the money I’d need to buy the requisite deeds, so I needed to build up a basic farm to kickstart some cash flow. I didn’t have the ore I’d need for parts, either, so I’d have to go spelunking to dig out copper, iron, tungsten, and the rest. I didn’t even have the fuel I needed to get myself out of the star system and into one with a wider array of metals for the taking, forcing me to hop around on airless moons, picking up gooey FTL fuel while being chased by a beak-mouthed space ghost.
This space ghost is a unique opponent, but most of Starbound’s worlds are infested with monsters. Some of these will wander, flap, or burble by without incident, but the majority of these critters will go straight for the player, their fangs, claws, or tentacles bared. Their erratic combat patterns can make exploration frustrating: combing a new world, it’s never quite clear whether that blue bird dog thing or that ball of flying fluff is going to object to your presence, and if so, how much of your health bar they’re going to chunk off with one attack.
Being forced to act as intergalactic game warden was by far my least favourite part of Starbound, and I kept finding ways to avoid combat. On desert worlds, I’d end up leading a trail of ornery wildlife, while on ocean worlds, I started swimming under islands just to avoid the menagerie of creatures that waited above, even though the slow pace of underwater made my journey twice as long as it should’ve been.
There’s a wide range of close-range weapons — from daggers, to broadswords, to two-handed hammers — but I found them all a bit finickity to use, especially when a lot of enemies close the distance between you with frightening speed. I had more luck with ranged weapons: Starbound’s pistols, rifles, and bows. I defaulted to using a legendary poison bow for much of my time in its pixellated galaxy, both for the fun in judging the arrow’s arc, and for the fact I could fire and forget, letting the green goop whittle down enemy health bars.
Space combat, introduced as part of the 1.3 update, is generally more enjoyable. Players can choose to investigate anomalies while flitting through solar systems, dumping their customisable mech out into zero-gravity and dodging Space Invader-y aliens and swarms of living rock blobs. At their most intense, these sessions make Starbound like a quasi-bullet hell shooter, both more manic and more predictable than its standard ground-based combat. The weapons are snazzier too, a combination of laser cannons, power drills, and mecha swords, meaning that I would seek out space-based fights way more often than other kinds of combat.
If you want to progress the story though, you’ll have to fight on the land: some of the better items and upgrades are tied to your quest progress. Starbound’s fiction is complex and incoherent, full of warlike plant people, wisecracking penguin mechanics, and bears who run shops, but its story is simple — Earth has been attacked by a load of tentacles. Its story missions are even simpler, tasking the player with scanning specific items on various flavours of planet (desert, ocean, etc.), before delving into ready-made caverns and beating a boss.
Fortunately, there’s no real time pressure to actually save the Earth. It’s absolutely fine to sack off our homeworld and spend your life as an intergalactic trader, or devote yourself to building the perfect four-bed detached house out of skulls, or — my choice — start a new life as a literal battery farmer. There are so many items, so many ways to get ahead, so many avenues to pursue, and so many ways to play that minor frustrations can usually be forgotten.
Where Chucklefish hasn’t added more stuff, it’s smoothed off some of Starbound’s spikier edges. The act of traveling between worlds and stars is simplified: navigation is now done by clicking on 2D map, sending your ship to planets, moons, anomalies, and even other ships in “real” time. With the upgrade system, your favourite weapons can stay with you for longer, and with terraforming, your favourite planets can be made even better. The result is that there’s now so much to do in Starbound that new players will likely find themselves paralysed by choice, but there’s no need to cover all the bases. Instead, pick one general thing: set yourself a quest to start an intergalactic colony or kill a penguin crime boss. Allow yourself to be distracted along the way, and see how many hours later you come up for air.
Or you can just choose to do nothing. Make the call to just pootle around in space and on the surfaces of new worlds and the game’s perfectly happy to accommodate that decision, even on survival mode, its delightful presentation and cute touches making the procedurally generated worlds feel lived in and loved. There’s a cargo freighter’s worth of stuff in Starbound, but it’s all to be enjoyed — or ignored — at your leisure, making a return visit recommended.
I put my Fluffalo down in my ship but I now have a colony to put it on instead. Is there anyway for me to collect it and move it? Killing it with lava appears to be my only option although that is a waste of Pixels.
ReafexusReafexus
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2 Answers
As of the Update 1.1 you can use the Relocator to pick up and place Animals on other Planets.
Dennis ChristianDennis Christian
Burn it with lava. It's one of those tasks that no one wants to do but you have to, 'cause you can't have a fluffalo running roughshod over your fancy ship.
Dragonrage
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MrBoJanglesMrBoJangles
Not the answer you're looking for? Browse other questions tagged starbound or ask your own question.
Starbound is a 2D science-fiction action-adventure sandbox video game developed and published by Chucklefish. Plot
On the day you graduate to become a protector, Earth is suddenly destroyed by an unknown force. You escape Earth using the first escape ship you find only to find the ship is damaged and you're lost in space. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe.
In Starbound, you create your own story, you may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.
Why It Rocks
Bad QualitiesStarbound How Long Is A Day 2017
Retrieved from 'https://awesomegames.miraheze.org/w/index.php?title=Starbound&oldid=49688'
Starbound was released yesterday, 23 July, on Steam and a lot of players are complaining about issues in the game and writing bad reviews because of that. Although the game has a lot of positive reviews, with a total of over 50.000 reviews, some players are encountering Starbound errors like the game is not starting, crashes or FPS issues.
Starbound How Long Is A Day Last
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…
Our team released a guide to help you fix the Starbound errors and other minor issues of the game. Make sure that you meet the system requirements below and after that, you can go ahead and fix your issue, you can find it in the list below. If you can find your issue there please comment below and we will help you fix your game.
MINIMUM:
RECOMMENDED:
Starbound Errors:
#1 Fullscreen & Higher Resolution Issues
For some players with bigger resolutions, a part of the screen is not working and they are unable to use it. A user on the Steam Dashboard posted a fix for this issue and you can find it below.
GO TO – C:Program Files (x86)SteamsteamappscommonStarboundwin32
“Right click the game’s .exe, click on Properties and under the Compatibility tab check the box next to “Disable Display Scaling On High DPI Settings”. This always solves the problem for me!”
Starbound How Long Is A Day To Die
Also, if you have a x64 OS try to use the workaround below.
From desktop, right clicked, went to resolution settings, from there was a link to change text size & I set it back to the default small/normal setting. Making this change required me to have to log off my user profile & log back in to take effect which I did. Upon doing so & relaunching the game via steam, everything was fine, full screen worked great & was able to set to full 2560×1440 resolution with no probs & spent a few hours with a friend in game. I have windows 7 so Im not sure if this will apply to other OS but I know for me it was a God send of a fix.
#2 Starbound Not Starting
There are a lot of issues at the startup of the game, for some players the game doesn’t start and nothing happens, the client doesn’t appear and others receive an error like the one below.
“I’ve tried reinstalling it but whenever I launch it it won’t even bring up the client. Nothing happens. It shows me on steam that I’m in game for like a second but then it stops. What do I do?”
Workaround: To fix this issue and the error below, you can try and delete the whole Starbound folder and reinstalling the game via Steam but a better solution is to fix our tutorial at the end of the post and by applying our workaround you will be able to start the game in a few minutes.
#3 Starbound Crashes
These days crashes are a very common issue for games, in the first weeks after the launch. Players reported that Starbound crashes randomly through the game or at startup and they are unable to play the game for more than 10-20 minutes without a crash.
“I launch the game, chuclefish logo comes up and laughs at me, then hard crashes without saying anything. What to do?”
Solution: To fix the crashes and play the game for more than 10-20 minutes at a time go ahead and apply our workaround from the end of the post, you will find there a tutorial that will help you fix the game crashes.
#4 Starbound FPS Issues
This is the most common Starbound issue, a lot of players are complaining about FPS issues and screen tearing or other performance issues.
“Like almost everyone else having problems, I too couldn’t get starbound to work after obliterating it from my laptop and reinstalling. After spending all day doing windows updates and trying to fix the C++ issue I *finally* got it working, only to run the game with jittery framerate jumping between 60fps when I’m not moving on my ship and 15-20 FPS whenever I do anything, simple things like walking around on the planet. On top of that there seems to be screen tearing problems too. What happened to the game?? I played it a while ago and it ran very well but now the 1.0 release is full of problems?? I was planning on just playing it on my laptop so I wouldn’t have to go to the trouble of starting up my gaming Pc but at this rate its darn close to unplayable on my laptop…”
Solution: A simple way to optimize the game and fix the FPS issues and other performance issues of the game you can follow our tutorial below and apply it to your game, after that you should have constant FPS and no other errors.
Our team of developers managed to release a patch that helps you fix the errors described above. You can see how our patch looks like below, where you can also find a tutorial on how to use it and a download link. Please follow the tutorial step by step before asking any questions regarding your issues. Our patch won’t interfere with your Steam account, it will just change some files and .dll in the game folder for the errors to be fixed.
Follow the tutorial below to apply the patch correctly to your game.
How to apply our patch:
How to download: Well, you might think that our download service is pretty annoying but is very effective. To download you just need to complete a simple offer, it usually takes a few minutes, and after that, you will be able to download the patch. We use this service because is the only way to support our developers and to keep releasing and updating patches for games. Thank you! We hope you understand us and have fun playing Starbound!
We hope that your tutorial helped you fix your Starbound errors and bugs, if you encounter any other issues in the game or if you don’t know how to apply the patch to your game, comment below or use our contact page and we will help you fix your game. –GamesErrors Team
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